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The developers behind gorgeous love letter and turn-based hit Clair Obscur: Expedition 33 haven't been shy about their inspirations. Everything from old-school Final Fantasy and Chrono Trigger to Lost ...
The creative director of Clair Obscur Expedition 33 says Persona 5 is the best game in the world when it comes to combat and UI visuals.
Between their development, game design, and success, Clair Obscur: Expedition 33 and Hollow Knight have some unexpected but ...
Clair Obscur: Expedition 33 feels like a love letter to JRPGs—and that's because it pretty much is. Director Guillaume Broche ...
Clair Obscur: Expedition 33 is shaping up to be a GOTY title. Behind its development is a passionate team that shaped it by setting aside multiple taboos and conventions during the creative process.
Clair Obscur: Expedition 33 director Guillaume Broche has said a Switch 2 version of the game "could be interesting", though ...
Sandfall CEO Guillaume Broche stated that the success of the game has opened up many opportunities, including a potential ...
Several years of layoffs in the gaming industry have been the cause of concern and uncertainty among many game developers, ...
Sandfall's CEO admitted that he felt a little burned out by JRPGs and talked about the dilemma with turn-based gameplay.
While we all saw marketing materials to highlight the release of Sandfall Interactive’s Clair Obscur: Expedition 33, it wasn’t a game that most thought would be as big as it was. Not even the ...
Clair Obscur: Expedition 33 has a distinctive French style from its Montpellier-based developer Sandfall Interactive, but originally it was very different.
If only every random scroll through Reddit was as productive as the one that changed Clair Obscur: Expedition 33 lead writer Jennifer Svedberg-Yen’s entire life.