Consumers spent more money in mobile apps than games in 2025, driven by AI app adoption.
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Sensor Towers reports that consumers spent more on non-game mobile apps in 2025 than on gaming mobile apps
Sensor Towers reported that consumers spent more on non-game mobile apps in 2025 than on gaming mobile apps.
Generative artificial intelligence apps drove mobile download growth during 2025, and for the first time, non-game apps ...
Bolstered by Generative AI services, IAP revenue from non-gaming apps surpassed games for the first time, representing a 21% YoY increase and nearly three times the amount spent just five years ...
The global mobile app spend marked a significant turning point in 2025, with more money being spent on apps other than mobile ...
India reportedly saw a rebound in app downloads last year as Gen-AI assistants and short-form microdrama apps drove higher installs and user engagement, even as spending remained relatively low ...
It’s the first time that’s happened, and while generative AI “led revenue growth,” it “was not the only driver,” according to the report. Consumers spent $85 billion in apps last year, a 21 percent ...
Sensor Tower's annual State of Mobile report shows that global consumers spent around $167 billion on apps in 2025. The new record figure marks a 10.6% year-on-year increase.
When its redesigned Firefly app arrived earlier this year, Adobe launched the platform without Android and iOS app support, saying those would come at a later date. Today, the company is making good ...
AI coding startup Replit introduces a natural language mobile app builder while reportedly closing in on a $9 billion ...
Adobe launches the Firefly app for iOS and Android devices, bringing text-to-image, text-to-video, and other AI features. The app supports third-party AI models like Google’s Imagen and Veo, and ...
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