E-cores and the loss of hyperthreading aren't helping Intel win any future gaming crowns. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add us ...
Some workloads are a single tangled-up thread with various data types and crunchy compute; for these, our modern CPU cores are perfectly-suited. Other workloads (like, say, graphics) are giant piles ...
Intel first introduced Hyper-Threading (HT) technology with is Xeon CPU architecture back in 2002, over 20 years ago now, with simultaneous multithreading technology allowing physical cores inside of ...
Why do we complain about hardware bottlenecks when the software isn't written to take full advantage of all the cores and oomph hardware has? Why is it always the fault of the hardware and not the ...