Alright, our third tutorial will be a simpler one again. Customizing your plane. A common desire when making a new plane, is to change things such as which sets are available to play, or which cards ...
Autodetection of what needs to be baked by connected inputs Manual selection for texture channels bake almost all Principled BSDF (and more) inputs (Color, Metallic, Roughness, etc.) to image textures ...
The map function takes a function definition as its first argument (required) The function whose definition we pass in will have 3 arguments available to it and will be called for each element in the ...