This project for blender 2.79 and Godot. This contain basics *.blend-files with shapes and skeleton and another stuff, include tutorials in the future. I solved a big problem with the size of the mesh ...
If you find this code useful in your research, please cite: @article{cohan2024flexible, title={Flexible Motion In-betweening with Diffusion Models}, author={Cohan, Setareh and Tevet, Guy and Reda, ...