This project is a 3D arena-style fighting game, built entirely in Unity with a focus on scalable architecture, clean modular code, and responsive UI systems. Inspired by classic fighting games like ...
Due to DirectX 11 instructions such as "DECLARE_TEX2DARRAY" you can use up to 12 textures (12 * 4 = 48 - albedo, normal, mask, bump) for Unity terrain. You can even try 16 textures, by editing shader ...