With the retirement of 32-bit CUDA application support on RTX 50 series GPUs, PhysX is now end-of-life starting with ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
Nvidia’s new video cards drop support for 32-bit CUDA applications, including PhysX.
Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
Nvidia's new 50-series graphics cards just aren't as good at running certain older games as previous hardware generations ...
Nvidia has recently confirmed that its RTX 50 series graphics cards will no longer support 32-bit PhysX, a technology historically used for rendering in-game physics effects.
NVIDIA's RTX 50 series drops 32-bit PhysX support, forcing older games like Borderlands 2 to run physics on the CPU, causing ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...
The problem was that PhysX was only possible on NVIDIA GPUs because of the use of CUDA. On January 17, 2025, NVIDIA will remove 32-bit native and cross-compilation from the CUDA 12.0 and later ...