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Jedi series, and other projects, Respawn Entertainment has a lot on its plate, so it’s a little shocking to hear that EA is ...
Respawn was hit with a round of layoffs last week that impacted 100 developers across a handful of different projects. In addition to the layoffs, EA canceled two incubation projects – one unannounced ...
Hosted on MSN22d
EA Cuts Around 300 Roles, Including Roughly 100 at RespawnIn addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including ...
Mega video game publisher Electronic Arts has canceled its upcoming "Titanfall" franchise video game and laid off more than ...
The video game company's latest workforce reduction also hit its subsidiary Respawn Entertainment, the studio behind popular ...
In the latest blow to the video game labor community, Electronic Arts has confirmed layoffs at Apex Legends developer Respawn and the cancellation of two "incubation" projects at the studio.
Beloved video game publisher Electronic Arts canceled its upcoming Titanfall game and fired over 300 employees today. A third ...
Bloomberg on MSN22d
Electronic Arts Lays Off Hundreds, Cancels ‘Titanfall’ GameElectronic Arts Inc. is laying off hundreds of workers and canceling a Titanfall game that was in development at its Respawn Entertainment subsidiary. Between 300 and 400 positions were eliminated, ...
Now, Respawn Entertainment is in the firing line. In a statement, the studio has confirmed that two "early-stage incubation projects" have been scrapped and that "adjustments" are being made to ...
Over 300 employees have been affected by the EA layoffs, with another 100 eliminated at acquired company Respawn.
“These decisions aren’t easy, and we are deeply grateful to every teammate affected — their creativity and contributions have helped build Respawn into what it is today,” the message reads.
In the letter to the public, Respawn Entertainment has stated that it has “made the decision to step away from two early-stage incubation projects and make some targeted team adjustments across ...
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